Robot Dungeon
Click Z to start and interact. Arrow keys to move
Homework 3:
- A small story that develops across multiple scenes and dialogues
Players play the robot who mistakenly entered the dungeon. There are dialogues to guide the player's direction.
- 5 actors with different and original sprite art
Cat, Snake, Key (in the upper right corner of the first floor), Coin (in the locked room on the first floor), Checkpoint (in the lower right corner of the first floor)
- 5 sound effects
- When a cat fires a bullet
- When the player saves the game at a checkpoint
- When the player gets the key
- When the player opens the locked door
- When the player falls off the cliff located on the second level
Homework 2:
- A transition back and forth between scenes
There are two stairs on the first level to get to the second level. There is also a room can be open with a key.
- An actor that moves around the scene in a pattern
There are snakes that patrol the dungeon.
- An actor that moves in response to the player
There is a key in the upper right corner of the map on the first level. After the player interacts with it, it will follow the player.
- Dialogue and a menu that sets a variable based on the player’s choice
At the beginning of the game the player can choose whether to be invincible or not. If the player chooses invincibility, then the character will not die.
- Something that changes based on a variable
The first level has a frog as checkpoints. After the player interacts with it, if the player dies, the player will be revived next to the frog.
There is a room on the first floor. If the player does not have the key, it will remind the player to look for if. If the player has the key, they will be able to enter the room.
- An actor that fires a projectile that does something when it hits
There are cats launching bullets in the map. Bullets will cause player death when hitting the character.
- An event that happens in response to a trigger
There is a cliff on the second level. If the player enters it, they will die
- An event that happens based on a collision
Players will die after colliding with patrolling snakes.
Status | In development |
Platforms | HTML5 |
Author | YiboKong |
Genre | Adventure |
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